Even prettier book layouts
Ahh, now we're getting somewhere. Paul's finished a second go-around on the visual aesthetic of the text; I'm diggin' the green:

It's interesting; one of the ongoing discussions we've been having (and I've been having with myself) is on an appropriate visual metaphor for the cover and the illustrations throughout the book that captures the essence of the text (ie, visually illustrates what Interaction Design is about). The question is, essentially, what does Interaction Design “look like”?
That’s not just a hard problem for book covers; it’s also actually one of the reasons the book needs to exist. People have long since viewed “design” as the creation of artifacts with a visual representation – print designers have “2d” work and product designers have “3d” work. Interaction Designers have “4d” work, though, and that means the medium needs to support the essence of time and behavior. The web does that, but a book jacket doesn’t. We need a better vocabulary - both written and visual - to capture what we mean when we start talking about things happening over time. The discipline is young – and so am I – so I’m not always confident that I actually have the right words to describe things. Maybe whatever we end up with can be the glue that holds it all together (and yes, glue is one of the metaphors we’ve been considering …)